TIME PASSING
A downloadable game for Windows

[Time Passing]
Ouroboros Station is dying. Its hull screams as it is dragged relentlessly toward the event horizon of a massive black hole.
You are Lisa, a survivor. But the station isn't just collapsing; time itself has shattered. A massive explosion is frozen mid-detonation, and robotic drones are trapped in a single, unmoving instant.
You are not alone. A mysterious robot, Orion, offers help. He gives you the TimeGun. The TimeGun is a tool that can restore the flow of time for specific objects in a world otherwise frozen at zero.
You must use this "relative" power to solve 'time-bending' puzzles. Reroute a frozen explosion to create a new path. Activate dormant drones to press distant switches. Use the kinetic energy of a stopped fan to launch yourself to safety. Every challenge is an environmental, time-based puzzle blocking the path to the last escape pod.
Control
| Actions | Key |
| Move | WASD
|
| Look | Mouse
|
| Jump | Space
|
| Sprint | Shift
|
| Crouch | Left Crtl |
| TimeGun Active | Left Mouse Click
|
| Zoom | Right Mouse Click |
| Interact | E
|
Assets and Tools
This game was developed for the Unity "Timeless" Game Jam.
Creative Assets
Base (Jam Category):
- Unity 20th Anniversary Asset Pack
Additional Marketplace Assets:
- Sci-Fi Architecture Kit (Modular)
- Flat Kit: Toon Shading & Water
- Elemental Spells Full Pack VFX
Fonts:
- Quicksand (Quicksand-Regular.tff)
Core Tools
- Feel (MoreMountains): Used for camera shake and player feedback.
- DOTween (Demigiant): Used for all UI and cinematic animations.
- Odin Inspector (Sirenix): Used to accelerate the development workflow.
Team
- HoneyDragon
- Rossi
- Hangyeol
- Tamaci






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